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2017年五个最高薪酬创意类工作

2021-03-29 11:14:50

  2017年五个最高薪酬的创意类工作

 2017年五个最高薪酬的创意工作类,跟着小编来了解下吧。

 The Italian painter Amedeo Modigliani, whose ‘Reclining Nude’ recently sold

 at Christie’s for $170,405,000, was commonly known among Parisians as ‘Modi’ – a

 pun on his name’s resemblance to the French maudit (i.e. cursed). Living up to

 his nickname, Modi died at 36 of tuberculosis, sans un sou and possibly in a

 garret.

 Don’t be maudit like Modi – choose a creative career that pays while you’re

 still alive to reap the benefits! Contrary to popular belief, careers in the

 creative industries can actually be very lucrative, if you have the right

 contacts, skillset and know where to look. Here are five of the highest-paid

 creative jobs you should consider before reaching for that bottle of

 absinthe…

 意大利画家Amedeo

 Modigliani最近在克里斯蒂拍卖行以17040万美元的价格出售了他的“裸身”,这在巴黎人中被称为“莫迪”,这是他的名字与法国m审计(即诅咒)的相似之处。他的绰号“莫迪”死于结核病,享年36岁。他的名字叫“无伦”,可能还在一个阁楼里。

 不要像莫迪那样惨——在你还活着的时候,就应该选择一个有创造性的职业,你还能从中获益!与普遍的看法相反,如果你有合适的人脉、技能,知道在哪里找工作,那么在创意行业的工作实际上是非常有利可图的。以下是你在买那瓶苦艾酒之前应该考虑的五种收入最高的创意工作。

 1. Creative director

 The payslip: According toPayS, creative directors in the US have

 high average starting salaries of roughly US$44,000, with average US$83,000

 earnings of a year. The figure can rise up to US$163,000, depending on employer,

 industry and bonus packages.

 The job: Creative directors conceptualize creative projects in graphic

 design, media, music or advertising.

 Entry routes: To become a creative director, you would need to earn a

 bachelor’s degree in graphic design or marketing, build a slick portfolio of

 your work, and gain five to seven years’ experience of working in-house or for

 an agency on packaging, brochures, online advertising, et cetera. A postgraduate

 degree in animation, product design or visual communications could help you

 market yourself to employers, increase your earning potential and round out your

 skillset in areas related to marketing, web design and multimedia design.

 1、创意总监

 工资单:根据toPayS的数据,美国的创意总监平均起薪约为44,000美元,平均年收入为8.3万美元。根据雇主、行业和奖金的不同,这个数字可以上升到163,000美元工作:创意总监概念化平面设计,媒体,音乐或广告方面的创意项目。

 入门路径:要成为创意总监,您需要获得平面设计或营销学士学位,构建您的工作的光滑组合,并获得五至七年的内部工作经验或包装机构的经验,小册子,在线广告等。动画,产品设计或视觉传播研究生学位可以帮助您向雇主推销自己,增加您的收入潜力,并在营销,网页设计和多媒体设计相关领域展开您的技能。

 2. Art director

 The payslip: Art directors in the US initially start on around US$40,200

 and earn on average US$61,000 – tough some reach the US$94,000 benchmark

 depending on their city, experience and skillset. Knowledge of user interface

 design can be a massive earnings booster.

 The job: Art directors manage design staff to execute a concept outlined in

 a brief. While creative directors rely on their experience, intuition and

 artistic flair, art directors need strong technical expertise and project

 management skills.

 Entry routes: You would need a qualification in a relevant area which,

 depending on your industry, could be anything from photography to architecture

 to interior design. Alongside this, you would need to build experience working

 for art departments, initially as an arts department assistant and progressing

 gradually to the role of art director.

 2、艺术总监

 工资单:美国艺术总监最初的工资约为40,200美元,平均收入为61000美元——根据他们的城市、经验和技能,一些人很难达到94,000美元的基准。用户界面设计的知识可以成为一个巨大的收益助推器。

 工作:艺术总监管理设计人员来执行一个简单概括的概念。虽然创意总监依赖于他们的经验、直觉和艺术天赋,但艺术总监需要强大的技术专长和项目管理技巧。

 入门路径:你需要在相关领域获得资格,这取决于你的行业,可以是从摄影到建筑到室内设计的任何东西。除此之外,你还需要为艺术部门工作,最初是艺术部门的助理,后来逐渐发展为艺术总监。

 3. Senior graphic designer

 The payslip: Senior graphic designers in the US earn on average US$56,000,

 while, at the top end of the pay scale, designers with extensive experience and

 a rounded skillset can make as much as US$81,000!

 The job: Graphic designers create graphics for brands using a variety of

 media and software such as Adobe InDesign, Illustrator or Photoshop for

 commercial purposes.

 Entry routes: To become a graphic designer, you would need to study graphic

 design at university and build up a portfolio of your work. Typically, you would

 kick-start your career as a trainer designer in an agency or in-house and work

 your way up.

 3、高级平面设计师

 工资单:美国高级平面设计师的平均收入为5.6万美元,而在薪酬的顶端,拥有丰富经验和全面技能的设计师可以挣到81000美元。

 工作:平面设计师使用各种媒体和软件为品牌创建图形,如Adobe InDesign、Illustrator或Photoshop,用于商业目的。

 入门路径:成为一名平面设计师,你需要在大学学习平面设计,并建立你的工作组合。通常情况下,你会在一个机构或公司内部以培训师的形式开始你的职业生涯,然后努力工作。

 4. Animator

 The payslip: The average animator in the US earns about US$50,200, though

 salaries can rise up to US$79,700 with time and a more advanced skillset.

 The job: Animators create cartoons by hand, motion capture animation or

 digitally, in both 2D and 3D for the web and presentations. Knowledge of

 Photoshop and animation software such as Flash or Morpheme is of course

 absolutely vital.

 Entry routes: To become an animator, you would need to complete an

 animation course to develop the requisite technical skills, build your portfolio

 and complete as much work experience as possible.

 4、动画师

 工资单:美国的平均动画师的收入约为50,200美元,但随着时间和更先进的技能,薪水可能会上升到79,700美元。

 工作:动画师用手工制作动画,动作捕捉动画或数字技术,以2D和3D的形式制作网络和演示文稿。Photoshop和动画软件的知识,如Flash或语素,当然是至关重要的。

 入门路径:要成为动画师,你需要完成动画课程来开发必备的技术技能,建立你的作品集,并尽可能多地完成工作经验。

 5、Game designer

 The payslip: Video game designers start on around US$38,000 a year and earn

 on average US$58,300, though salaries can stack up to US$96,400 depending on

 experience.

 The job: Game designers work for gaming companies in an office or studio

 alongside programmers and artists to guide the artistic direction and

 programming of a video game. They may contribute to the development of gameplay,

 storyline, user interface, characters and game rules.

 Entry routes: A common pathway into game design is to undertake a course in

 game design or information experience design at university and complete work

 experience, before securing an entry-level role in a gaming company, probably

 starting out as a tester, and working your way up.

 5、游戏设计师

 工资单:视频游戏设计师每年的开销约为38,000美元,平均获得58,300美元,尽管工资可以达96,000美元,取决于经验。

 工作:游戏设计师为办公室或工作室的游戏公司工作,并与程序员和艺术家一起指导视频游戏的艺术方向和编程。他们可能有助于开发游戏,故事情节,用户界面,角色和游戏规则。

 入门路径:进入游戏设计的一个常见途径是在大学里进行游戏设计或信息体验设计课程,并完成工作经验,然后在游戏公司中获得初级职位,可能是作为测试者开始,然后努力工作。

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